/*
** $Id: lmem.c,v 1.84 2012/05/23 15:41:53 roberto Exp $
** Interface to Memory Manager
** See Copyright Notice in lua.h
*/


#include <stddef.h>

#define lmem_c
#define LUA_CORE

#include "lua.h"

#include "ldebug.h"
#include "ldo.h"
#include "lgc.h"
#include "lmem.h"
#include "lobject.h"
#include "lstate.h"



/*
** About the realloc function:
** void * frealloc (void *ud, void *ptr, size_t osize, size_t nsize);
** (`osize' is the old size, `nsize' is the new size)
**
** * frealloc(ud, NULL, x, s) creates a new block of size `s' (no
** matter 'x').
**
** * frealloc(ud, p, x, 0) frees the block `p'
** (in this specific case, frealloc must return NULL);
** particularly, frealloc(ud, NULL, 0, 0) does nothing
** (which is equivalent to free(NULL) in ANSI C)
**
** frealloc returns NULL if it cannot create or reallocate the area
** (any reallocation to an equal or smaller size cannot fail!)
*/



#define MINSIZEARRAY	4


void *luaM_growaux_ (lua_State *L, void *block, int *size, size_t size_elems,
					 int limit, const char *what) {
						 void *newblock;
						 int newsize;
						 if (*size >= limit/2) {  /* cannot double it? */
							 if (*size >= limit)  /* cannot grow even a little? */
								 luaG_runerror(L, "too many %s (limit is %d)", what, limit);
							 newsize = limit;  /* still have at least one free place */
						 }
						 else {
							 newsize = (*size)*2;
							 if (newsize < MINSIZEARRAY)
								 newsize = MINSIZEARRAY;  /* minimum size */
						 }
						 newblock = luaM_reallocv(L, block, *size, newsize, size_elems);
						 *size = newsize;  /* update only when everything else is OK */
						 return newblock;
}


l_noret luaM_toobig (lua_State *L) {
	luaG_runerror(L, "memory allocation error: block too big");
}



/*
** generic allocation routine.
*/
void *luaM_realloc_ (lua_State *L, void *block, size_t osize, size_t nsize) {
	void *newblock;
	global_State *g = G(L);
	size_t realosize = (block) ? osize : 0;
	lua_assert((realosize == 0) == (block == NULL));
#if defined(HARDMEMTESTS)
	if (nsize > realosize && g->gcrunning)
		luaC_fullgc(L, 1);  /* force a GC whenever possible */
#endif
	newblock = (*g->frealloc)(g->ud, block, osize, nsize);
	if (newblock == NULL && nsize > 0) {
		api_check(L, nsize > realosize,
			"realloc cannot fail when shrinking a block");
		if (g->gcrunning) {
			luaC_fullgc(L, 1);  /* try to free some memory... */
			newblock = (*g->frealloc)(g->ud, block, osize, nsize);  /* try again */
		}
		if (newblock == NULL)
			luaD_throw(L, LUA_ERRMEM);
	}
	lua_assert((nsize == 0) == (newblock == NULL));
	g->GCdebt = (g->GCdebt + nsize) - realosize;
	return newblock;
}

